The honey survival, horror, and crafting game, 7 Days To Die, has a flourishing modding community, every bit the game has been in Blastoff since December 2013. Modding past fans has inspired the evolution of the game in some shape or form with every major update.

With evolution ongoing, and hundreds of mods to choose from, it tin can be hard to discover the best mods out there, even on sites like Nexus Mods. To help you lot search for the best seven Days to Die mods, we'll be looking at x of the about useful ones to improve your game.

Updated December 21, 2021 by Ryan Bamsey: With Alpha 20 finally out, the modding community is withal again whipping up a storm of mods to enhance the zombie-survival feel. We've added a few more mods to this list, including some difficulty-changers and beauty-upgraders! Exist sure to bank check whether these mods piece of work with A20 or not earlier installing them!

13 Extend Turret Active Range

A close-up screenshot of the Robotic Sledge turret from 7 Days To Die.

Sometimes, finding a turret tin be the divergence betwixt dying or surviving on horde nights, peculiarly early-game. However, one inconvenient requirement of turrets is that the actor has to be standing quite close past in order for the turrets to actuate, and they will deactivate if the player steps out of this range. The higher the turret level, the farther away the player can stand without the turret deactivating.

Extended Turret Agile Range helps remedy this downside past doubling the size of a turret's agile range. While this doesn't change the diminishing returns provided from the Robotics tree, this mod does make the commencement ii ranks far more appealing. You can notice their new effective ranges below:

Vanilla Modded
  • Nothing: 10 Blocks
  • Scientific discipline Projects: fourteen Blocks
  • Bones Robotics: fifteen Blocks
  • Automated Weaponry: 16 Blocks
  • Advanced Robotics: 17 Blocks
  • Robotics Expert: xviii Blocks
  • Zilch: 20 Blocks
  • Scientific discipline Projects: 28 Blocks
  • Bones Robotics: 30 Blocks
  • Automated Weaponry: 32 Blocks
  • Advanced Robotics: 34 Blocks
  • Robotics Expert: 36 Blocks

Download Link: Extended Turret Active Range (by LordHesbic)

12 More Skill Points Per Level

7 Days to Die Perks

One of the most fun things to practice in 7 Days to Die is working out a build for yourself and spending your skill points - it'southward one of those instant dopamine hits for anyone coming from a background in RPGs.

This mod volition make it so that you get more than skill points per level and comes in ix different flavors, from two points per level all the way up to ten. This style, you can fine-tune but how apace you desire to develop in the game.

Download Link: More Skill Points Per Level (past Flak)

xi Abound Crops Without Subcontract Plots

A screenshot of a chrysanthemum plant growing from a gravel path in 7 Days To Die. In the background is the metal frame of a rusting car, and a wooden cabin further back. In the foreground the player holds a a wooden club covered in barbed wire.

It can be a fleck catchy to start farming in 7 Days To Dice, every bit crops need to be planted in Subcontract Plots. Y'all need a decent bit of materials merely to arts and crafts one of them:

  • 4 wood
  • 10 rotting flesh
  • 25 nitrate pulverisation
  • 100 clay soil

Information technology can be both boring and time-consuming to gather all of these materials merely for one plot, not to mention multiple plots, and time is not something to exist wasted with a claret moon always looming effectually the corner. Thankfully, that's what this mod is for.

Grow Crops Without Farm Plots removes the need for Subcontract Plots, making it possible to plant seeds into the basis, and so players can starting time farming equally shortly every bit they acquire seeds. Now you can grow a small garden without having to subcontract for nitrate powder or collect hundreds of rotting flesh.

Download Link: Grow Crops Without Farm Plots (by fatrap)

10 Lucky Looter AIO

7 Days to Die Scrapping

This modern volition cut out a lot of frustration when you become looting for crucial supplies, and it does this in a quite natural style. It gives certain loot containers and locations a higher chance of having more of the items you desire from them.

For example, looting a hospital with this mod should provide you with plenty of medical supplies, and those huge nutrient crates should similarly contain quite a lot of food.

Download Link: Lucky Looter AIO (by 13erserk)

ix QuickStack

7 Days to Die QuickStack Mod

Any mod that streamlines unnecessarily long processes is ideal when fourth dimension is of the essence. This modern allows players to eolith items into nearby containers straight from their inventory without e'er having to open the containers.

The deposit radius is 9x9x9 cubes, so you won't exist able to deposit items from halfway across the map. This mod is extremely useful when you take multiple containers set up bated for different materials and y'all just demand to drib some items off at your base earlier going on your way.

Download Link: QuickStack (by Westwud)

eight Firearms Expansion 4

A screenshot of the creative inventory screen in 7 Days To Die, with a rsnge of new gun models with different colours for different levels.

If you love using firearms in 7 Days to Die, this mod is for you. Firearms Expansion 4 is the fourth modern in a series that looks to expand upon the pre-existing armory of guns bachelor in the game. It also expands upon the gun tier system by having at least one new model for each tier; for example, there are two basic pistols, the Colt38 or the Beretta NANO, and the starting time Tier i pistol is the Colt1911.

This modernistic does more than add new weapon models. A new suite of special weapons has as well been added for players to obtain. A minigun, railgun, grenade launcher, and flamethrower are just a few special weapons this modern added. These weapons should shift the endgame more than in your favor.

Download Link: Firearms Expansion iv (past Smadol99)

7 Electricity No Wires

7 Days to Die Electricity Wire Mod

Setting up an electricity grid is a big role of the mid-to-late game in vii Days to Die, and wires are possibly i of the well-nigh annoying things nigh it. We all want our turrets and light to work, just having wires dangling everywhere isn't a skilful look.

This modern will completely hide wires when you lot do not accept the wiretool equipped. This is super-handy if you're fussy about the aesthetic of your base or merely find them annoying.

Download Link: Electricity No Wires (past ocbMaurice)

6 SMX Modlets

7 Days to Die SMX 7 Mod

As the game is still in Blastoff, much of the game'southward UI is very much a work in progress. SMX, which can be split into iii separate modlets, aims to add some shine to the game's user interface.

The beginning modlet focuses on the master menu, adding an eerie ruby and black wood to the groundwork and turning the menu buttons ruby-red, applying a spin to the iconic ruby-red and black design of 7 Days To Die. The 2nd modlet focuses on giving the HUD a more horror-like and gritty art style, as well as adding useful data such equally distance and temperature. Lastly, the third modlet brings this fine art style over to the remainder of the interface, likewise every bit making inventory and crafting instructions clearer and creating a bigger inventory.

When y'all use all of these modlets together, you get a user interface that does justice to 7 Days to Die'due south superb setting while also enhancing its functionality. If you've ever been frustrated about the game's UI, give one of these modlets or the entire parcel a effort.

Download Link: SMX (by Sirillion)

5 HDHQ Overhaul

7 Days to Die HDHQ Overhaul Mod

Note: Only the plant and particle modules of this modern work for Alpha nineteen. Keep an eye out for an update when A20 releases.

The core of HDHQ Overhaul makes changes to lighting and textures to create a more than realistic and immersive environment for the histrion, with optional modlets calculation biome overhauls, biome particle effects, biome plants, additional items, additional gun skins, and vehicles. With both 2K and 4K options, the visuals in this modern are stunning, and the changes to lighting create more realistic reflections and seamless transitions from one biome to some other.

Download Link: HDHQ Overhaul (by DUST2DEATH)

iv Ztensity'south Unnecessarily Beautiful But Immersive (UBBI)

7 Days to Die UBBI Mod (2)

Although at that place are many building materials and placeable objects in seven Days To Die, for a crafting game, it lacks the ability to craft an aesthetically pleasing home. If y'all were hoping to create a beautiful base, so this is the mod for y'all.

Not only does this mod add together modern features such as working showers, PCs, and TVs, but y'all tin also use beds in the same manner you can utilise bedrolls, instead of beds acting as purely decorative items. It adds a massive range of craftable items and edifice materials to the game for you to create your ideal zombie-proof domicile.

Download Link: Ztensity'south Unnecessarily Cute Simply Immersive (past Ztensity)

3 VanillaPlus

7 Days to Die VanillaPlus Mod

VanillaPlus looks to expand upon the experience of the vanilla gameplay while as well adding unique features. Here are just a few features:

  • The ability to chip ammo into their base materials
  • Harvestable zombie guts
  • Master skills
  • More players per vehicle
  • A Murder Axe that swings similar a sledgehammer
  • Bee flowers that give love
  • Plantable birds nests for eggs and feathers

And that'southward merely the tip of the iceberg. If you desire to expand virtually every aspect of vii Days to Die, VanillaPlus has yous covered.

Download Link: VanillaPlus (past RilesPlus)

ii The Wasteland

7 Days to Die Wasteland Mod

No doubt inspired past the Fallout franchise, The Wasteland mod brings Raider, Soldier, and Mutant NPCs, the iconic Nuka Cola, and Fallout-inspired weapons, armor, and locations to the game.

If zombies were non enough of a claiming for you, the wasteland will now have enemy NPCs with their own melee and ranged weapons, making exploring the vast maps even more of a danger. If you're a big fan of the Fallout franchise, this is the mod for y'all.

Download Link: The Wasteland (by bdubyah)

i Better Homes And Worlds - Consummate Collection

A wood-panel background with the 7 Days To Die logo in the upper right corner, the Better Homes and Worlds logo in the upper left corner, and in the middle in a big blue font are the words,

This mod is the complete drove of all Amend Homes and Worlds modern series, each adding a substantial amount of content to seven Days to Die. Nosotros'll give a cursory overview of what each mod in this collection adds.

Army Surplus introduces new army gear, weapons, recipes, and schematics. Downwardly on the Farm adds new ways to farm crops as well as a Chicken Coop and Creature Traps. Power Establish gives the player more than ways to power their builds with electricity. Basics & Bolts adds recipes that make necessary components craftable. Hoarder provides more storage space in containers and vehicles.

Modern Cooking introduces more "Campfire" blocks such every bit working Ovens, Stoves, Grills, and Microwaves. Reinforced Doors adds, well, reinforced doors, besides as reinforced windows. Signage lets the player arts and crafts and identify all of the signage already existing in the vanilla game, such as road signs, store signs, and trader signs. Fashionista brings more color and makes all current items of wearable craftable. Finally, Indoor Plumbing allows the player easy access to water from within their own home.

Download Link: Better Homes and Worlds - Consummate Collection (by Nuvar)

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